Sunday, January 24, 2010

Archives - Powerful/Legendary MicroMon

The Four Hallow Gods
Ultrabearl:
Don´t get yourself confused; this is NOT Gigabearl´s evolution, and it´s not Light-type, either. he is the Fire-type Hallow God of Land.

Ultrawhorl: And then again, this has nothing to do with Whorl, Whirl, Whirlie, or Gigawhorl whatsoever. Normal MicroMon, he is the Hallow God of Land.

Helmacle: The Hallow God of Sea, this is a Water-type jellyfish whose head is a Viking helm. She has two feelers, and more than a thousand tentacles.

Windeonyx: This is the Flight-type Hallow God of Wind. Supposedly the largest MicroMon ever recorded, but evolution turned Needlewhale into the largest.

The Three Dragons
Pedregon: Rock-type Dragon. Heavily armored, which makes him slower than his other two dragon counterparts.

Sleetagon: Ice-type Dragon. He is as armored as Pedregon, but his armor is designed in a way that makes him swifter during flight.

Ranigon: Water-type Dragon. Unlike his partners, he is not armored at all, but is the swiftest of the three, and he moves in very intricate pattern that helps him evade attacks.

The Light MicroMon
Hexound:
This dog-like MicroMon is Light-type. He represents bravery, strength, and manhood. His tail is tipped off with a piece of silver in a moon shape.

Jinxat: This is Hexound´s counterpart, a cat-like Light-type MicroMon, emblem of beauty, shyness, and womanhood. Her tail is tipped off with a piece of gold in a sun shape (she can use it as a flail)

Spellpet: This is a strange evolution, being that Spellpet is Hexound and Jinxat fused together. Obviously, Light-type. This is the only MicroMon with the attack "Light Jail", the move that encloses dark beings in a light cell that is later sent to a jail-like realm called the "Light Jail."

The following MicroMon were conspirators and are currently in Spellpet´s Light Jail

Klaxx God: I already mentioned this grunt, but it´s a Steel/Dark type MicroMon. It is a very large (2.1 meters tall, 1.6 wide) helm with an orb inside that is constantly emanating source of dark energy. Its original owner was Grenit, the hermit on Mt. Rashi, who had the first plans in taking over Port Hallow. Consecutively, he was the first of an endless tide of prisoners at the Light Jail.

Trofeon: Dark type (it´s still not decided whether it´s also steel because of the material it´s made out of) MicroMon. A humanoid made out of gold, standing atop a black trophy stand, with a mean eye staring out of his flourishing hair. This MicroMon is capable of turning any other object in front of it into a trophy (stand, inscription, and all) and this led him into a savage rampage where he froze half of Port Hallow until Spellpet incarcerated him. A special cell was made for him that kept him from freezing anyone outside the cell.

Plastikhan: Occult-type MicroMon the size of a palm. He is a manmade plastic robot that can sleep, paralyze, attract, etc. with the magical crystal orbs in his hands. He was arrested for illegal magic and alchemy.

Moltacer: Fire/Flight-type bird. Based on the Phoenix, Moltacer´s power is such that one day he decided to melt down the world. Then he was sent to Light Jail.

Micromold: This man-made MicroMon has no type: it copies another MicroMon´s data and transforms using that data.

Wednesday, December 23, 2009

Now, for a taste of the MicroMon World, heres some artwork!!

RaZard

Bearl

Cuttar

Fleiff

Razar

Thursday, December 17, 2009

Archives - MicroMon Prt 2 (31-40)

31-Helmzard: Evolved from Shellzard, fire/steel MicroMon with a hard helmet and backplates.

32-Draco: Evolved from Helmzard, fire/steel MicroMon that looks like a dragon.

33-Ridgeback: Evolved from Draco, fire/steel MicroMon with large membrane wings.

34-Platertle: Evolved from Pinshark, water MicroMon with a hard turtle-like shell.

35-Gigartle: Evolved from Platertle, water/occult MicroMon with large spikes on its back and tail.

36-Pippo: Water MicroMon that is so adorable that some don't even dare attack it!

37-Roctopus: Flight/water MicroMon with 8 tentacles and 2 tasters.

38-Gulthu: Evolved from Roctopus, water MicroMon with 12 long tentacles and 4 even longer tasters!

39-Eele: Water/electric MicroMon capable of bending its body, forming incomprehensible figures to confuse others.

40-Morrayle: Evolved from Eele, water/electric MicroMon whose electric shock hurts the most at its tail.

Saturday, December 5, 2009

Archives - MicroMon Prt 1 (1-30)

01-Zard: Fire MicroMon that tends to shed its skin to regenerate health.

02-Razard: Evolved from Zard, fire MicroMon with a horn on the back of its head.

03-Shellzard: Evolved from Razard, fire/steel MicroMon with a hardened back for extra protection.

04-Pinfish: Water MicroMon that uses its sharp poison-tipped snout for lethal attacks.

05-Pinshark: Evolved from pinfish, water MicroMon that besides a pointy beak, comes with razor-sharp teeth.

06-Needlewhale: Evolved from pinshark, water MicroMon with the heaviest belly recorded.

07-Razar: Steel MicroMon with razor-sharp body parts.

08-Cutar: Evolved from Razar, steel MicroMon with extendable limbs and body that cuts through rock!!

09-Whorl: Occult MicroMon made completely out of bark. Shoots seeds from its snout.

10-Fleiff: Occult MicroMon with bat-like wings that have poisoned claws.

11-Ampire: Electric MicroMon with a supersonic ear that detects the slightest movement.

12-Voltbat: Evolved from Ampire, electric MicroMon with fangs that charge 3 volts down the victim to paralyze it.

13-Equin: Occult MicroMon with four long legs that aid its high jumping.

14-Ekkon: Evolved from Equin, occult MicroMon with curved claws that deliever grievous damage.

15-Bearl: Light MicroMon that evolves into any element depending on the environment that it's trained.

16-Voltbearl: Evolved from Bearl, electric/light MicroMon with electricity on the tip of its tail.

17-Wavebearl: Evolved from Bearl, water/light MicroMon with a fish-tail.

18-Cinderbearl: Evolved from Bearl, fire/light MicroMon with a flaming tail.

19-Boombearl: Evolved from Cinderbearl: steel/light MicroMon with a sharp tail.

20-Gigabearl: Evolved from Bearl, light MicroMon with a just heart and 625 muscles.

21-Umbrabearl: Evolved from Bearl, very rare dark MicroMon that is Bearl's complete opposite.

22-Penumbrabearl: Evolved from Umbrabearl, dark Micromon with 38 more muscles than Gigabearl.

23-Klaxx: Steel MicroMon that is a very strong warrior but at the same time very clumsy.

24-Klaxx Knight: Evolved from Klaxx, steel/dark MicroMon with large and lethal weaponry.

25-Ball-Chain: Evolved from Klaxx, steel/dark MicroMon that wields a large ball-&-chain.

26-Berserx: Evolved from Klaxx, steel/dark MicroMon of Norse origin.

27-Klaxx Lord: Evolved from Klaxx Knight, steel/dark MicroMon with powerful attributes.

28-Klaxx King: Evolved from Klaxx Lord, steel/dark MicroMon with high charisma that helps him call for helpers during battle.

29-Gigaklaxx: Evolved from Klaxx King, dark MicroMon that can let attacks go through it.

30-Klaxx God: Evolved from Gigaklaxx, dark MicroMon that is difficult to beat, specially if the trainer lets it learn defense mechanisms.

Sunday, October 25, 2009

MicroMon

Before you read any post in the MicroMon Archives, you need to know what a MicroMon is.

In this world, you can have any animal you find as a pet (and by any animal I mean anything) You just need to have a packet of MicroCubes in hand to catch the animal and make it your own pet, or MicroMon. In turn, your MicroMon will do many things for you, depending on its abilities. For example, if you catch Razer, the steel MicroMon, he'll mow the lawn for you.

Of course, you are supposed to catch MicroMon for one single purpose: MicroMon Duels.

MicroMon Trainers are specially educated to command the right attack of the right MicroMon in the right moment (more about MicroMon Trainers later) They are the ones that determine the fact that not only the strongest MicroMon wins a battle.

One important thing to have in your mind while battling is the MicroMon Chart, which determines the forces of any element against another one. You may recall logical ones: Water beats Fire, Fire beats Ice. BUT there are many other types of elements. Here's the complete chart, with > meaning "beats", <> there might be a dispute):

Water > Fire > Ice > Steel > Electricity > Flight > Occult <> Darkness <>Light

(See if you understand it...)

MicroMon come in assorted sizes and with many features.